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Vita e Pensiero

Un framework per progettare soluzioni di gioco negli spazi urbani al fine di abilitare processi di civic engagement digital
format: Article | COMUNICAZIONI SOCIALI - 2020 - 1. Legacy Media Reloaded
Year: 2020
This article focuses on the application of game elements in urban spaces in processes that enable civic engagement. Starting from the need emerged in the academic debate related to the design and realization of more human-centred cities, it illustrates how the game, and more in particular gamification and civic gamification, can contribute not only to making cities closer to people’s needs and emotions but also encouraging people in taking care of the city, by enabling civic engagement processes...
€ 6.00
La narrazione di un dramma nella stampa nazionale: il terremoto del centro Italia digital
format: Article | COMUNICAZIONI SOCIALI - 2020 - 1. Legacy Media Reloaded
Year: 2020
How did the Italian national press cover the earthquakes that struck severely the centre of Italy in 2016? How did it cover the tragedy of the people and territories hit by the earthquakes? What were the main practices put in place by journalists? An earthquake is a terrifying, unexpected and destructive event, characteristics that make it highly newsworthy: a perfect kind of news for its widely popular appeal. Journalists have the difficult task of narrating such a tragic event, which requires a dedicated and “dramatic” frame as they must tell stories of death, pain and destruction caused by earthquakes....
€ 6.00
L’immaginario dei comics supereroici e del cinema di Sci-Fi nell’america obamiana. Un framing originale della comunicazione politica postmoderna digital
format: Article | COMUNICAZIONI SOCIALI - 2020 - 1. Legacy Media Reloaded
Year: 2020
During last decades, the presence of mass and pop culture through US politics has been increasingly spreading; and this phenomenon constitutes a very important expression of politainment processes. The article investigates one of those processes: the narrative and symbolic universes of superhero comics and science-fiction (especially those turned into a movie) during the Obama’s Administrations years. The analysis is focused on some characters and features: Superman, Batman and his enemy Joker, and Wonder Woman...
€ 6.00
Ortega Y Gasset, la Sociologia, le Parole digital
format: Article | COMUNICAZIONI SOCIALI - 2020 - 1. Legacy Media Reloaded
Year: 2020
By considering the wide José Ortega y Gasset’s contribution to a sociological perspective, this paper is aimed at showing the relevance for social theorists of his insights in the field of language, in particular in his conceptualization of the act of saying and of the act of listening to, in their multiple expressions such as reading, translating, creating and reading literary texts, etc...
€ 6.00
Between ‘first person shot’ and ‘classical hollywood style’: the igen’s viewing experience in contemporary cinema digital
format: Article | COMUNICAZIONI SOCIALI - 2020 - 1. Legacy Media Reloaded
Year: 2020
In this article I will analyse three case studies – Chronicle (Josh Trank, 2012), Unfriended (Levan Gabriadze, 2014) and The Visit (M. Night Shyamalan, 2015) – starting from a premise and posing a question. The premise: the gaze on the world of the so-called iGeneration (or post-millennials) is more and more mediated by technical proxies – portable devices, wearable technologies, virtual reality – which redefine viewing paradigms and production/consumption/sharing models of moving images. Our sensorial experience is indeed more and more mediated by the software as cultural interface which keeps on evolving, and less and less by ‘machines’ as hardware...
€ 6.00
From the West to the Kremlin and Back. The Development Paths of Foreign Products on Russian Television digital
format: Article | COMUNICAZIONI SOCIALI | Online First
Year: 2020
In the last fifteen years, Russia has started renovating its television system: new channels were developed and compete directly with the major channels of the Public Broadcasting System. A large number of foreign television productions were included in the schedules of most channels, both free and pay. State-owned and commercial televisions are strongly differentiated by the content they broadcast...
€ 6.00
La mediatizzazione di un patrimonio immateriale mediante la fiction televisiva: come le serie francesi ritualizzano il vino digital
format: Article | COMUNICAZIONI SOCIALI | Online First
Year: 2020
In France, wine has been considered a part of everyday life from a long time. It is a cultural object that builds an identity and an intangible heritage. This weighs on Occidental television as a pattern often to describe a typical ambience but also as a subject itself, almost a fictional character, even. This paper investigates French TV series, in order to analyse how wine is represented, how it stresses a cultural identity and a sense of belonging...
€ 6.00
Tra mito e serialità. I mutamenti del modello narrativo di Tex digital
format: Article | COMUNICAZIONI SOCIALI | Online First
Year: 2020
The serialization of Tex Willer’s character is one of the longest-running devices in the Italian cultural industry. Linked to the comics media experience, Tex is a prototype of the renewal process of the imaginary and the national identity, started in the immediate post-war period by the socio-economic ferments of the Reconstruction...
€ 6.00
Introduction digital
format: Article | COMUNICAZIONI SOCIALI - 2019 - 3. Writing for Cinema, Writing for Television
Year: 2019
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Indice ragionato 2019 digital
format: Article | COMUNICAZIONI SOCIALI - 2019 - 3. Writing for Cinema, Writing for Television
Year: 2019
€ 6.00
From Television to Cinema and back to Television Again (25 Years Later): Twin Peaks’ Ambivalent Scriptwriting Approach digital
format: Article | COMUNICAZIONI SOCIALI - 2019 - 3. Writing for Cinema, Writing for Television
Year: 2019
While the tension between cinematic and television storytelling may be explored from a variety of perspectives, I am going to focus on the particular experience of Twin Peaks: Fire Walk with Me (David Lynch, USA-France, 1992, 135 min), the cinematic extension of the cult multi-tiered narrative television series. Perceived mostly as an excessively celebrated television movie at the time of its release, more recently Fire Walk with Me has been reappraised, its aesthetic value and narrative connections with the TV show having been accurately reassessed on the occasion of the 2017 revival...
€ 6.00

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Anno: 2020 - n. 2

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